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1.1 Week 9 3D Computer Animation

Week 9: Body Mechanics Shot

This week in the animation class we were supposed to work on the body mechanics shot that we planned the previous week. I started the animation by doing blocking first by keeping the reference in mind. After that I started adding in between keys to make it smooth.

Challenges faced

The most critical challenge I faced was timing and spacing. In the first pass my timing is very slow and it does not feel like character has put so much force to jump over the wall. I assumed that I have to add some pushed poses and anticipation in the character.

First Pass

Final Animation

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1.1 Week 8 3D Computer Animation

Week 8: Planning a Body Mechanics shot

This week we were given the task to plan a body mechanics shot. I wanted to create something that gives an action vibe. So, I decided to make an animation of jump.

Reference video

I decided to use this as reference video.

Rough Planning Sketch

I then made a rough 2D Animation from some key poses I took from the reference video. It is always handy to have visual references before blocking it in 3D.

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1.1 Week 8 3D Computer Animation

Week 8: Lip-Syncing Animation

Previously, we made blend shapes and phonetics of the head model. This week our task was to pick a dialogue audio and animate the head and do lip syncing. As the character I made was imaginative I did not take any direct reference from the video clip. I have reinforced some different expressions so that the character looks more believable.

Video showing Work in Progress

This is my attempt the animate the character’s head.

Video showing the Lip-syncing animation