Introduction
This week I worked on populating the environment in the 3d scenes. Apart from that I also worked on completing the 3d models of the environments.
3d Model and Texture of Temple Stone
For the opening scene I am showing a temple stone ruins in the middle of a forest. I have modeled it in maya and sculpted details in Zbrush.

Environments without Lighting
As I have completed the asset modeling last week, this week I focused on the world building of this animation.


Animation Test (GWEN Rig)
I have also done a quick loopable walk cycle test on the rig to see if everything is looking fine. The animation still needs a lot of improvement.