Introduction
This week I worked on the lighting an figured out how to achieve monochromatic lighting setup with glow.
Lighting
I wanted to do monochromatic lighting in my animation short with the theme of blue and black. For that, I used a combination of directional, sky dome and point lights.
Atmospheric Fog
When I added the lights in the scene I felt that the scene looks very flat. I researched some ways to add volume in my scene so that the scene looks fuller and visually pleasing.
After some RnD, I finally found a way to add depth in your lighting and it was done by Atmospheric Fog. Atmospheric fog adds volume and depth in the scene by decreasing the air density.
After putting some lights and atmospheric fog that is how the scene looked.


After adjusting the atmospheric fog settings from the render settings I finally got my desired render results.




Stylized Look and Feel
With the monochromatic lighting and low poly environment models, I was able to carried out stylized look and feel for my scene.