Introduction
This week I started working on the plane animation and flying shots. These animation sequences are the most technical ones as there will be three different animations (character, plane and camera) playing on the same time.
Blendshapes of Plane
To animate the paper plane I used blendshapes. Initially, I thought to rig the plane but then I was having some issues to skin it that’s why I thought to create blendshapes.
Flying Animations
After making blendshapes of the plane, I started animating the flying sequences.
I made the character’s main controller the child of plane so that the character can be moved easily with the plane.