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5.1 Week 11 FMP FMP & Thesis

Week 11: Lighting the Shots

Introduction

This week my main focus was to finalize a visual language of the animation sequences. For that I started lighting and texturing of the scene. Apart from that I continued working on finishing the animations.

Lighting Process


In the lighting process of my animation short film using Maya, I strategically employed a combination of three-point lighting and volumetric light and shadow techniques. The utilization of Arnold renderer added a professional touch to the final output, ensuring high-quality visual rendering. A deliberate effort was made to infuse a stylized aesthetic into the lighting design, emphasizing high contrast to create visually impactful scenes. This approach not only enhanced the overall visual appeal of the animation but also contributed to the narrative atmosphere by emphasizing key elements within the frames.

Image showing the process of shot from modeling to rendering

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