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5.1 Week 14 FMP FMP & Thesis

Week 14: Rendering and Animation

Introduction

This week I incorporated the assets in the environment and did lighting for the scenes. I did test renders as well to check if the lighting is working perfectly. I tried to use minimum lights and low poly assets in the scenes to save up the rendering time.

Renders

Theses are some of the scenes that I have textured and rendered this week. For the dream sequence, I mainly used monochromatic color scheme and an abstract environment.

I used the tones of purples and yellows in the dream sequence and more warm colors in the school sequence.

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