Categories
3.2 Week 16 Advanced & Experimental Term 2

Week 16: Lip Syncing-Planning

Introduction

This week we started working on our first acting shot. We had to choose an audio and we were required to make reference videos suitable to the audio.

Script & Idea

I downloaded the audio of this script from a tiktok video. The audio and the words of the scripts indicates that the woman is saying these lines is self indulge and gives a hint of being a narcissist.

So, by keeping this in my mind my idea shows that the girl who is saying the lines is a social media fanatic and she is on a date. Her focus is on taking picture rather than her date.

Video References

Thumbnails

Categories
3.2 Week 16 Advanced & Experimental Term 2

Week 16: Camera and Animation

Introduction

This week my focus was on creating animation references and making animations.

Reference video

Falling Animation 1

Falling Animation Final

Sneaky Walk Reference

Categories
3.2 Week 15 Advanced & Experimental Term 2

Week 15: Body Mechanics-Spline Second Pass

Introduction

This week I worked on the feedback I received last week and worked on the further improvements of the animation.

Spline Animation 2

This week I mostly worked on follow through movements and spacing. I had knee popping out issue in previous week so I worked on different poses to fix that issue. Below is the animation and the feedback I received on spline pass 2.

Video showing the animation and the feedback I received

Feedback

I have received feedback mostly around follow through and on spacing. I am planning to integrate this feedback later this week.

Spline Animation 3

I addressed the feedback I received in the last animation pass and here is how the animation looks. Now I will work on adding little details in the scene like lid animation. I will also light this scene.

Categories
3.2 Week 15 Advanced & Experimental Term 2

Week 15: Artefact-Animation

Introduction

This week I worked on the jumping from the cliff to the ground sequence. For that I watched a lot of cartoons and come up with the thumbnails that I want to use in the animation as key poses.

Thumbnails

Animation Sequence

Categories
FMP & Thesis T Week 13 Theory with Nigel Thesis

Week 13: Sources

Introduction

This week we continued with the development of research design strategies and methods. Apart from that we were given a task to expand our bibliography and find new sources for thesis research.

Bibliography

Haidt, J., & Rose-Stockwell, T. (2019). The Power of Pixar: Exposure to Animated Diversity Influences Children’s Attitudes Toward Outgroups. Analyses of Social Issues and Public Policy, 19(1), 53-75. 

Babbitt, L., & Johnson, J. (2018). Inside Out and the socialization of emotions: Animating children’s understanding of mental states. Developmental Psychology, 54(9), 1685-1698. 

Carter-Sowell, A. R., & Tien, L. T. (2019). Gender representation in animated films: A content analysis of children’s movies from 1937 to 2018. Sex Roles, 81(9-10), 581-597. 

Cheng, H. W., & Tong, S. T. (2020). Portrayals of female leadership and decision-making in Disney and Pixar animated feature films. Journal of Broadcasting & Electronic Media, 64(4), 579-598. 

Gray, K. L., & Thompson, C. P. (2019). Empathy and diversity in Pixar’s Inside Out. Psychology of Popular Media Culture, 8(4), 438-450. 

Categories
FMP & Thesis T Week 12 Theory with Nigel Thesis

Week 12: Research Methods

Introduction

This week we studied the different research methods which we will use in our thesis.

Research Methods

Research methods are the strategies, processes or techniques utilized in the collection of data or evidence for analysis in order to uncover new information or create better understanding of a topic

Types of Research

  • Qualitative Research gathers data about lived experiences, emotions or behaviours, and the meanings individuals attach to them. It assists in enabling researchers to gain a better understanding of complex concepts, social interactions or cultural phenomena. This type of research is useful in the exploration of how or why things have occurred, interpreting events and describing actions.

  • Quantitative Research  gathers numerical data which can be ranked, measured or categorised through statistical analysis. It assists with uncovering patterns or relationships, and for making generalisations. This type of research is useful for finding out how many, how much, how often, or to what extent.

  • Mixed Method Research  integrates both Qualitative and Quantitative Research. It provides a holistic approach combining and analysing the statistical data with deeper contextualised insights. Using Mixed Methods also enables Triangulation, or verification, of the data from two or more sources.

Research method for my Thesis

I am planning to use qualitative research for my thesis as I am going to self-analyse the films and see their impact and outcomes.

Categories
FMP & Thesis T Week 11 Theory with Nigel Thesis

Week 11: Thesis Proposal Structure

Introduction

This week we discussed the thesis proposal structure which we will be submitting by the end of this term.

Thesis Proposal Structure

A thesis will usually contain most or all the following sections:

  • Title page
  • Abstract
  • Acknowledgements
  • Contents page(s)
  • Introduction
  • Literature review (sometimes within the introduction) Materials/sources and methods (can be part of every chapter if these are different per chapter)
  • Methodology (all approaches, and methods applied to develop findings, including any not covered in Literature review)
  • Themed topic chapters
  • Results
  • Discussion or Findings
  • Conclusions
  • References
  • Appendices
Categories
3.2 Week 14 Advanced & Experimental Term 2

Week 14: Spline

Introduction

This week we transferred our animation from blocking to spline.

Spline Pass

After working on the feedback I received on blocking last week I transferred the blocking animation to spline. I faced some issues in the rolling animation but then I went on 2s and 1s to make the roll nice and smooth.

In the spline I added some moving holds and deleted some keys that I added in blocking plus because they were creating jerks.

Feedback Received

Categories
3.2 Week 14 Advanced & Experimental Term 2

Week 14: Artefact-Environment Setup

Introduction

This week I worked on populating the environment in the 3d scenes. Apart from that I also worked on completing the 3d models of the environments.

3d Model and Texture of Temple Stone

For the opening scene I am showing a temple stone ruins in the middle of a forest. I have modeled it in maya and sculpted details in Zbrush.

Environments without Lighting

As I have completed the asset modeling last week, this week I focused on the world building of this animation.

Animation Test (GWEN Rig)

I have also done a quick loopable walk cycle test on the rig to see if everything is looking fine. The animation still needs a lot of improvement.

Categories
3.2 Week 13 Advanced & Experimental Term 2

Week 13: Body Mechanics-Blocking Plus

Introduction

This week we were supposed to get feedback on the blocking and blocking plus of our animation.

Blocking and Blocking Plus

As I was still on the blocking stage, I refined the blocking poses and added some in-betweens to make the blocking better and a bit smooth.

Feedback Received

I have received the feedback on adding some more frames in the beginning of the animation to make the landing smooth

Some anticipation and nice arc need to be shown before the rolling animation. Need to add overlapping action of head after the rolling ends

I need to show weight shift and adjust the spacing of these shots

Critical Reflection

This blocking exercise helped me to understand that it is always better to make your blocking as good as possible. If the blocking is good the animation will be good and we do not need to put in more effort in spline pass.