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1.1 Week 10 3D Computer Animation

Week 10: Unit Review

This course was something I was looking forward to study even before the session started. I have always been fond of 3D and Animation but neither I had a mentor nor I had a chance to study it in depth. I had immense expectations from this course and it was exactly like how I expected it to be. It gave me the platform to learn Computer Animation under a supervision of a great mentor. In addition, enabled me to learn a 3d software Maya by working on different tasks and assignments.

Software

I had only used Maya before only for the purpose of animation. This course gave me a chance to practice various fields of 3d art like modelling, texturing, rigging, animation, lighting, and rendering.

Both classes of Nick and George were equally helpful. Nick’s session helped us to broaden our knowledge of software and how can we become generalist artist. George’s session helped me to improve the basics of animation and how we can use the software in the best of our interest.

Animation

The animation course was my favourite one. We started from basic 12 principles of animation and implemented them in every assignment we got. In the duration of our first term we learned the basics of Facial and Body Animation. We also learned to edit the rigs to make them more flexible according to our requirement.

Assignments & Feedback

The weekly assignments and the improvement feedback played a significant role in enhancing my animation knowledge and ability. It has improved my skills. The feedback I received from my mentors helped me in clearing my basics and I am looking forward to learn more in the next term.

Conclusion

I absolutely enjoyed this course and I am thankful to the mentors for their valuable input and feedback.