Categories
3.2 Week 17 Advanced & Experimental Term 2

Week 17: Blocking

Introduction

This week we worked on creating blocking of our Acting shot. Our main focus was to create blocking for the body first.

Blocking

This was my first blocking pass and I made some mistakes. Upon receiving feedback I got to know that I should add key-poses first and key all the controls. Right now the body parts are keyed separately.

Video showing blocking of animation

Blocking Revision

After the last feedback, I fixed the blocking. Here is the new blocking pass of the animation

Video Showing blocking of animation
Categories
3.2 Week 17 Advanced & Experimental Term 2

Week 17: Artefact-2D VFX

Introduction

This week my focus was to make the 2d VFX of explosion for my animation sequence. For that I watched several reference videos and then created some sketches to get a rough idea. Later on, I painted the explosion frame by frame in photoshop.

Idea Work

Ever since I have watched arcane I always wanted to create a 3D Animation with 2D VFX in it. So, now that I have got a chance I tried to give it a shot. I have watched a lot of reference Youtube videos to help me make the explosion animation.

Reference Videos

Reference Inspiration
Gif showing reference of smoke explosion

Sketches and Animation

I wanted to make a huge explosion which starts as small but then covers all the screen in the end. For that I made rough sketches first and then I made 2d sketch animation for the explosion.

Here is how the animatics look.

Explosion 2d animation Work in Progress

After making the 2d sketch animation I put it in my 3d scene to see if it matches the camera and perspective. It looks fine at this moment. Once I will light my 3d scene and color my 2d explosion it will make more sense.

Final Look

After the sketches I added colors in the explosion and that is how it looks now. I will do color changes and compositing later on as well when I will integrate it with the 3d animation scene.