Introduction
This week I incorporated the assets in the environment and did lighting for the scenes. I did test renders as well to check if the lighting is working perfectly. I tried to use minimum lights and low poly assets in the scenes to save up the rendering time.
Renders
Theses are some of the scenes that I have textured and rendered this week. For the dream sequence, I mainly used monochromatic color scheme and an abstract environment.
I used the tones of purples and yellows in the dream sequence and more warm colors in the school sequence.




